This update adds error visualization in the edit-as-image mode for the map editor, along with tiles and actor assets analysis features to help build more compact and organized assets. The map's edit-as-image mode now saves image data to the project file, allowing editing to resume later. This release also improves editor usability and fixes known issues. v1.8.1 * Editor * Added visualization for errors in map asset's edit-as-image mode * Added tile reference analysis report to the tiles editor * Added tile duplicate analysis report to the tiles editor * Added actor frame reference analysis report to the actor editor * Added image serialization when editing a map as image * Updated the map editor to enable local palette when enabling edit-as-image for the first time * Updated the map editor to use palette bits if applicable to create image when enabling the edit-as-image mode * Improved map editing under the edit-as-image mode * Improved palette calculation for map editing under the edit-as-image mode * Improved tiles overflow handling when editing a map as image * Fixed a local palette filling bug when importing a map from an image